using UnityEngine;
using System.Collections;

public class HouseController : MonoBehaviour {

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
		Vector3 lookDir = new Vector3(Camera.main.transform.position.x, 1, Camera.main.transform.position.z);
		transform.LookAt(lookDir);
		transform.Rotate(0, 180, 0);
	}
}
